scsharp source release

toshok | geek | Sunday, April 30th, 2006

You asked for it, and I was a tease. I’m sorry, forgive me.

Go here for the goods.

i’m not really thinking about socks

toshok | journal | Thursday, April 27th, 2006

so far today I:

… got 4 hours of sleep and woke up on the couch.

… stumbled around groggily and got the trash/recycling outside just in time for the garbage pickup.

… made the first source release of scsharp to a couple of people to see if it builds for someone other than me.

… am listening to the same song over and over.

… am thinking about you a lot.

thx, interweb

toshok | geek | Wednesday, April 26th, 2006


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at least it’s not on slashdot..

happy birthday to me

toshok | journal | Wednesday, April 26th, 2006

Emma photoshopped me a present:

And elly sent this:

soon we shall all have dry eyes and sore wrists

toshok | geek | Tuesday, April 25th, 2006

Okay, so I’m sick of working on this in a vaccuum. I want people to see it, play around with it, and (soon) help out with it :)
Here’s a screenshot. If you don’t recognize it, you probably won’t be interested in the project.

Here are a couple of rather large screen casts that show parts of the UI working. It’s much snappier when not being recorded from vnc to swf, if you’re curious.

  1. Showing the initial menus leading up to the game screen
  2. scrolling around the map

The current tar file (that allows browsing the maps directory, choosing said maps, and scrolling around in them) is here.

You still need your original media (and to the actual directory once you’ve installed the game) for both the original game and Brood War expansion. You also need mono. Check out the README in the release file for more info on what you need, and don’t hesitate to post here or email me if you have problems getting it to work.

Update: go here for the project page (including the source release).

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